D
Deleted user
Гость
и касательно хасты у питомцев бма, они получают хасту только от рейдовых бафов(от хантера они начнут получать скорость только в катаклизме)
по этому единственное применение хасты, это разгон стедика и авто-атак.
но надо понимать что рпб/крит апнет этот урон больше чем хаст.
скейлинг пета под спойлером
по этому единственное применение хасты, это разгон стедика и авто-атак.
но надо понимать что рпб/крит апнет этот урон больше чем хаст.
скейлинг пета под спойлером
Pet scaling
Pets receive attribute bonuses at 15% of their master's/mistress' stats
And some stats has other scaling percentage
1 ranged attack power gives the pet 0.22 AP and 0.1287 spell damage (0.338 AP and 0.18 spell damage with 2/2 [Wild Hunt]).
1 stamina gives 0.45 stamina untalented (erroneously reported as 0.3 stamina in the Hunter's stamina tooltip), or 0.63 stamina with 2/2 [Wild Hunt]). Hunter pets do not gain any health from their base stamina, and gain 10.5 health for each additional point of stamina (10 health per additional stamina before the inherent pet health bonus, which was standardized to 5% in Patch 3.1.0).
1 resistance gives 0.4 resistance.
1 armor gives 0.35 armor.
1 point of spell penetration gives 1 point of spell penetration to your pet.
1 point of resilience gives 1 point of resilience rating to your pet as of Patch 3.3.0. Previously, it was 0.4 points of resilience per 1 point.
The scaling formulas for hit are not yet available, however the Patch 3.2.0 notes stat that "If a player is at their appropriate spell hit chance or hit chance maximum, their pet will be at the maximum for spell hit chance, hit chance, and expertise. If they are below the maximum, their pet will be proportionately below those maximums."
Pets receive attribute bonuses at 15% of their master's/mistress' stats
And some stats has other scaling percentage
1 ranged attack power gives the pet 0.22 AP and 0.1287 spell damage (0.338 AP and 0.18 spell damage with 2/2 [Wild Hunt]).
1 stamina gives 0.45 stamina untalented (erroneously reported as 0.3 stamina in the Hunter's stamina tooltip), or 0.63 stamina with 2/2 [Wild Hunt]). Hunter pets do not gain any health from their base stamina, and gain 10.5 health for each additional point of stamina (10 health per additional stamina before the inherent pet health bonus, which was standardized to 5% in Patch 3.1.0).
1 resistance gives 0.4 resistance.
1 armor gives 0.35 armor.
1 point of spell penetration gives 1 point of spell penetration to your pet.
1 point of resilience gives 1 point of resilience rating to your pet as of Patch 3.3.0. Previously, it was 0.4 points of resilience per 1 point.
The scaling formulas for hit are not yet available, however the Patch 3.2.0 notes stat that "If a player is at their appropriate spell hit chance or hit chance maximum, their pet will be at the maximum for spell hit chance, hit chance, and expertise. If they are below the maximum, their pet will be proportionately below those maximums."
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